AI Insights · Timothy · July 2024
Top 5 2D Anime Games Performance on Unified Platform in Austria, Q2 2024
Explore the performance of the top 5 2D anime games in Austria for Q2 2024, including trends in downloads, revenue, and active users. Data provided by Sensor Tower.
In the second quarter of 2024, the top 5 2D anime games on a unified platform in Austria showcased diverse performance metrics in terms of downloads, revenue, and weekly active users. Here is a detailed look at each game's performance during this period, based on data from Sensor Tower.
Hero Wars: Alliance experienced fluctuations in revenue, peaking at approximately $41.5K in mid-May and closing the quarter with $28.9K. Downloads varied, with a significant rise to 2.3K in early June and a subsequent decline to 1.7K by the end of June. Weekly active users also saw a rise, starting at 6.8K in early April and reaching 7.6K in mid-June, before slightly declining to 7.1K by the end of the quarter.
Left or right: Magic Dress up had a steady download rate with a peak of 2K in early April and a low of 675 in early June. Weekly active users showed a generally increasing trend, starting at 3.4K in early April and rising to 3.7K by the end of June.
Legend of Mushroom demonstrated strong revenue performance, peaking at $36.7K in early April and gradually declining to $21.5K by the end of June. Downloads saw a significant decrease from 3.1K in early April to 399 by the end of June. Weekly active users, however, showed a consistent upward trend, starting at 9.1K in early April and reaching 11.9K by the end of June.
SNK:All-Star Brawl showed an increase in revenue from $18 in late May to $260 by the end of June. Downloads were highest in late May with 3.2K, but dropped to zero by the end of June.
Magicabin saw a stable revenue stream, peaking at $6.1K in early June and ending the quarter at $4.6K. Downloads remained relatively low but stable, ranging from 290 in mid-May to 420 by the end of June. Weekly active users showed minor fluctuations, starting at 1.2K in early April and ending at 1.5K by the end of June.
For more detailed insights and trends on these games, visit Sensor Tower.